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Diablo III Making Of
Black SoulStone
Diablo III Making Of "Black SoulStone" Blizzard Cinematic
 
NVidia talks present and future of PhysX technology for game development
NVIDIA PhysX
NVidia talks present and future of PhysX technology for game development
 
Game Production Focus for gears of war 3
gears of war 3
Game Production Focus for gears of war 3
 
How ‘Real Steel’ made boxing robots look human
Real Steel
How ‘Real Steel’ made boxing robots look human
 
Petar Jovovic (Crater Studio) talks about his work on Shark Night 3D.
Shark Night 3D
Petar Jovovic (Crater Studio) talks about his work on Shark Night 3D.
 
how Digital Domain and Giant Studios took virtual production to the next level.
Real Steel
how Digital Domain and Giant Studios took virtual production to the next level.
 
Real Steel: case study in CGI / live action integration
Real Steel
Real Steel: case study in CGI / live action integration
 
A really nice intro with informative details about Rotoscoping
The Art of Roto:2011
A really nice intro with informative details about Rotoscoping
 
Kirk Shintani talks about his work on the main title of Game of Thrones
Game of Thrones
Kirk Shintani talks about his work on the main title of Game of Thrones
 
Damian Nenow, Paths of Hate Interview
Paths of Hate
Damian Nenow, Paths of Hate Interview
 
Review of resurfacing and maps baking application, Topogun 2.0
Topogun 2.0
Review of resurfacing and maps baking application, Topogun 2.0
 
Dino-sized effects in Terra Nova TV series
Terra Nova
Dino-sized effects in Terra Nova TV series
 
3D World tests tests the new meshing plug-in from Thinkbox Software
Frost
3D World tests tests the new meshing plug-in from Thinkbox Software
 
The Lion King 3D: in-depth with Disney
Lion King 3-D
The Lion King 3D: in-depth with Disney
 
take a look at the recent MTV Video Music Awards for Best Special Effects
MTV Music Awards
take a look at the recent MTV Video Music Awards for Best Special Effects
 
making of two recent commercials for KIA and Verizon
Hamsters vs. Robots
making of two recent commercials for KIA and Verizon
 
James Cameron talks about 3D’s future
3-D’s future
James Cameron talks about 3D’s future
 
Interview with co-vfx supe at ILM, on Cowboys & Aliens
Cowboys & Aliens
Interview with co-vfx supe at ILM, on Cowboys & Aliens
 
The Science of Fluid Sims : article from FXGuide
Fluid Sims
The Science of Fluid Sims : article from FXGuide
 
production focus for Planet Dinosaur series
Planet Dinosaur
production focus for Planet Dinosaur series
 
Iloura vfx isn’t Afraid of the Dark
Afraid of the Dark
Iloura vfx isn’t Afraid of the Dark
 
Captain America and His Visual Effects Commandos
Captain America
Captain America and His Visual Effects Commandos
 
the details on destruction and battle scenes in the movie Transformers 3
Transformers 3
the details on destruction and battle scenes in the movie Transformers 3
 
CGSociety talked to the leads at Weta Digital about their work on Planet of the
Planet of the Apes
CGSociety talked to the leads at Weta Digital about their work on Planet of the
 
the creation of the Smurfs and their world
The Smurfs
the creation of the Smurfs and their world
 
Behind the scenes with the Siggraph CAF winners
CAF winners
Behind the scenes with the Siggraph CAF winners
 
Production VFX Supervisor Karen Goulekas talks about his work on Green Lantern
Green Lantern
Production VFX Supervisor Karen Goulekas talks about his work on Green Lantern
 
How Framestore artists used Zbrush for Coca Cola ad
Coca-Cola Siege
How Framestore artists used Zbrush for Coca Cola ad
 
ILM adds texture to Cowboys & Aliens
Cowboys & Aliens
ILM adds texture to Cowboys & Aliens
 
a detailed interview with, senior level designer at Crytek.
Crysis 2
a detailed interview with, senior level designer at Crytek.
 
 
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